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hughes, b. wrote:
> Not exactly. It could be a 'intervals' thing, you didn't say what the
> media statement is or which method type is being used. If you add
> intervals 3 it might help, other than that it could just be too low
> samples. Both these things would usually show some kind of trouble with
> the main parts of the lights. Are the two spheres used as 'looks_like' in
> the spotlights?
Actually, I am using intervals 20 for super-high quality in the final
render. Yes, the spheres are looks_like. I am using method 1:
#if (Media)
media {
intervals 20
scattering { 1, rgb 0.1 }
density {
bozo
scale 3
density_map {
[0 rgb 0.3]
[0.2 rgb 1]
[0.4 rgb 0.3]
[0.6 rgb 1]
[0.8 rgb 0.3]
[1 rgb 1]
}
}
}
#end
Also, I'm not sure if I'm using density_map correctly... am I?
--
Chris Howie <cra### [at] yahoo com>
http://chess.deepnet.com/~chris
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